The VCF East 2024 Review

It’s spring. Do you know where your vintage computer enthusiasts are? Here, in Userlandia, they’re returning to VCF East.

Welcome back, my friends, to the computer show that never ends. That’s because Vintage Computer Festival East—the great gathering of obsolete computer fans on the eastern seaboard—is upon us once again. As I bombed down the bag-o-change expressway—better known as the Garden State Parkway—I pondered the questions that must be facing every returning attendee. Last year’s event surpassed all expectations in terms of turnout and things to do. Would there be better management of crowds and people traffic? Would the new consignment arrangements maximize the movement of merch? And what about food service and parking? All very valid concerns. Jeff Brace, the lead organizer, held some livestreams leading up to the show promising many improvements for the 2024 event. But would those promises match up with reality? The only way to know is to return once again to the Jersey shore. And although I’m not a YouTube celebrity, I did stay at a Holiday Inn Express during my trip, which I’m sure qualifies my credentials as a commentator.

The first change—for me at least—came at check-in time. Folks who shelled out eighty-ish bucks for a three-day pass now got a real badge and no longer suffered the indignity of wristbands for three days. A secondary gate on the west side of the campus was open during the day which made the secondary parking lot less of a penalty box for those who couldn’t arrive at the crack of dawn to snipe a spot. The merch booth was moved out of consignment and into a dedicated room, making it easier to buy a T-shirt without waiting in long lines. And the cafeteria was fully dedicated to lunch—more on that later.

One thing that hasn’t changed much is the schedule, which is still packed full of panels, exhibits, classes, and consignments. So packed, in fact, that tables and panel slots filled up faster than ever before. Arranging exhibit halls and organizing panel times isn’t as simple as just placing tables and putting people here and there. Some tables need to be near each other, others might need to be placed in certain areas to account for electrical needs. People traffic is another concern because crowds need to flow through rooms and bad table placement can cause choke points. All these factors play in to the exhibitor layout, especially when the show is still using the same exhibit spaces.

Hall A seems to have become an unofficial vendor room, with tables focusing on folks who had cool things to sell. Eli’s Software Encyclopedia is back with another bounty of big boxes for browsing. I saw many titles that weren’t there the year before, so whatever warehouse he’s scouring for these relics is still paying out. Next door was author Jamie Lendino selling his books about computer and gaming history. Atari fans will be delighted with the available tomes for purchase.

Tech Dungeon is back, this time with a selection of joysticks! These new controllers for old computers are all made with arcade-quality parts, which means they won’t collapse from exhaustion after some strenuous exercise in Summer Games. Jeff’s Vintage Electronics returns with tables layered with cards and connectors. If you were hunting for an ISA sound card, ethernet card, or some oddly specific part he might have just what you need. Meanwhile, Emmy Bear Retro had all manners of storage tech: Greaseweazels, Zulu SCSIs, and Goteks were on hand for reasonable prices to help you replace failing drives or image your disks before they succumb to the ravages of time.

Hall B is where the exhibits begin, and we’re welcomed by RCA computer systems. Josh Bensadon’s traveling exhibit has been making the rounds from show to show—you might remember it from my VCF Midwest video last year—but this time I had enough time to try RCA’s early attempt at a home game console: the Studio Home TV Programmer.

Want to give your beau a retro gift? Happy Hardwear had an arrangement of retro-themed pixel jewelry. Floppy disk earrings or a necklace is the perfect way to say I love you to your favorite geek. Or if you’re more interested in gifts for your beloved CoCo or Commodore, Retro Innovations returns with their array of add-ons.

Amiga of Rochester’s table was busy performing life-saving operations all weekend long. One particular A4000 board saw extensive rework and troubleshooting on Saturday night.

Across the hall FujiNet had their new Macintosh version on display. It joined the Commodore, Apple II, and Atari versions to show how this little device keeps getting more powerful. And once you bought one, you could attend one of the FujiNet sessions to learn how to get the most out of it!

You can’t have a theme about graphical interfaces without mentioning GEOS. Most people associate GEOS with Commodores, but the 8-bit GUI was ported to multiple platforms. You could swap between four different architectures using Jonathan Sturges and Alex Jacocks’ neat picture-in-picture setup.

Nicholas Mailloux’s Eighties Luggables table had some suitcase-sized semi portables running games and productivity apps. Hey, if you squint hard enough a compact Mac counts as a luggable computer.

Most people think of serial terminals as a text-only affair, but Ethan Dicks’ graphical terminals will wow you with their ability to move images over RS232. Maki Kato’s Motorola 88000 systems let you play with working examples of a rarer RISC workstation. The Core Memory crew was back with a display that seems to be getting cooler and flashier at every show. And one of the corners was dedicated to HeathKit computers, with Glenn Roberts and Alex Bodnar’s tables featuring many of Heath systems and restorations.

If you’re interested in pen plotters, Paul Rickard and Erin Sicuranza’s was drawing cool artwork all weekend at the aptly named The Plot Thickens. Plotters are making a bit of a comeback and as a former plotter user I approve. You could even buy some of their finished work at consignment.

South America was famous for its unauthorized copies of various microcomputers, and Ricardo Setti displayed many examples at the appropriately named Clones of South America. Apple II, Commodore, and Sinclair clones were produced by several Brazilian and Argentinian companies. Most of these used pirated ROMs and therefore were quite illegal, but despite their illicit nature they encouraged many an aspiring programmer or user to start a career in computing.

Coming all the way from the Netherlands is the Home Computer Museum, with a display featuring two Dutch PCs. Philips sold PC clones in America under the Magnavox brand but as far as I know we never got their P2000 microcomputer or their MSX machines. These machines have a Dutch flavor that pairs perfectly with their licorice and stroopwafels.

Over in Hall C Ryan Burke took the “rise of the GUI” theme to heart. This gaggle of graphical Apple computers was the largest single exhibit of the show. Start your six-table-long odyssey with the Lisa, then partake in the timeline of compact Macintoshes. Your reward for making it through this expansive exhibit is this cool custom G4 cube with a retro Apple paint job.

Apple wasn’t the only company that influenced the GUI, and the aptly named History of the GUI exhibit displayed its origins from electronic typesetting to early toolkits running on UNIX workstations.

And though you might not think of DEC minicomputers as visual powerhouses, there were several on hand to demonstrate what Digital Equipment can do for digital graphics. Doug Taylor’s Tektronix terminal displayed renders from a PDP-11, while David Gesswein’s PDP-8 spooled ASCII art to a plotter.

Amiga fans had lots to love at this year’s show, with multiple exhibits catering to Commodore’s colorful computer. Dave Test and AmigaBill’s accessory showcase spanned three tables covered in modern add-ons for Amigas. RGB lights and custom cases aren’t just for modern PCs! PiStorms, Vampires, and even the AmigaOne PowerPC tower are available to let you test drive an Amiga with a turbo boost. When you’re done checking out modern accelerators, head over to the GVP table to chat with GVP veterans Robert Miranda and Pete Keretz. They had a full deck of Amiga expansion cards from their tenure at GVP on display. Disk controllers, SCSI cards, retargetable graphics, and accelerators supercharged many Amigas back in the day. And if you wanted to see the cards in action, the fellas had upgraded Amiga demos running all weekend.

If you need a reference for TRS-80 expansion cards, Pete Cetinski’s table had two towering displays showing the many ways you could add functions to your Tandy. With some of these cards you can go where no Trash-80 has gone before!

System Source was back again with a spotlight on IBM. This massive IBM 1130 is what counted as a “midrange” computer back in the days of mammoth mainframes.

Behind the Screens set up shop again with its usual Weather Channel and Prevue Guide systems, but this year saw a new addition to their cable company contraptions: a working cable modem system. The gear inside this rack delivered broadband internet to many American homes at the turn of the millennium. All it’s missing is a Road Runner sticker. Meep meep!

More classic video fun could be found at Dave’s Retro Video Lab. His monster Sony camera attracted a lot of attention. I owe Dave an apology for not being able to chat as much this year—we’ll meet up next time!

Hey, it’s the lovable tramp, and he’s here to tell you all about the greatness of the IBM PCjr. Just don’t ask him about that chiclet keyboard. All kidding aside, the PCjr’s more capable than you think. Dan Fitzgerald set up this booth for you to try it yourself instead of repeating internet hearsay.

Friend of the show BigBadBiologist’s booth had several neat projects from their workbench on display. The key attraction was the cordyceps Mac, which had its Motorola 68030 attached to the logic board by a series of wires. IIIDIY’s station presented an eclectic collection of Apple rarities, like a Twentieth Anniversary Mac, a PowerCD, and a Mac TV connected to a Super Nintendo.

More Mac mayhem was provided by Collin Mistr—who you might know better as DosDude—and his table of hacked and modified systems. There’s no live upgrades this year, but you can see the results of his handiwork with an iMac that’s had a G4 CPU transplant.

This year’s prize for most obscure system might go to Edgardo Saez’ Seequa Chameleon. It’s a dual CPU luggable with a split personality. Those dual CPUs let the Chameleon run Z80 CP/M or 8088 MS-DOS in one box. Alas, this two-in-one combo didn’t get Seequa much traction in the market.

Brave beta testers in the crowd could test drive two cancelled operating systems at Katherine Ahlksog’s OS What-Ifs. The two systems on display were a land of contrasts: Mac OS Copland was a notorious disaster while Windows Neptune was more of a quiet detour. Publicly available Copland builds are a hot mess, and the crowd played a fun game of guessing how long it could run before crashing.

Taking over a whole corner of the hall was Totally Normal Computing, and everyone’s favorite gang of Mac Mavens returned with all sorts of new ideas. Sean of Action Retro brought his modern BeBox to spread the good news about Haiku. Mike’s Mac Shack had an Apple IIc+, the rarest and fastest of all Apple IIcs. Steve from Mac 84’s Mac-controlled LaserDisc player gathered a lot of attention, though I found this wacky split keyboard to be particularly fascinating. And Ron from Ron’s Computer Vids rounded out the crew with his very helpful collection of boards and adapters.

The last set of exhibits is over in Hall D, and the first one up is J&M Consulting. LED keyboard kits can brighten up your Commodore 64 or make your Speccy display a literal spectrum. There’s also the Retro Chip Tester Pro which can test RAM, dump or program ROMs, or even sniff out PALs and GALs.

Next door is the MIT AI Lab recreation team, simulating a PDP-10 from the Massachusetts Institute of Technology’s artificial intelligence lab in the ‘60s.

Never Obsolete: the Race to the Bottom paid tribute to eMachines, everybody’s favorite discount PC punching bag. A complete example of an eMachines Celeron with matching accessories will tug at the heartstrings of those who got their first PC experience thanks to these affordable computers.

And last, but not least, Henry Rietveld had a Nabu PC connected to RetroNet. If you managed to pick up one of those new old stock Nabu PCs, you can bring it back online with RetroNet and the Nabu Internet Adapter. Thanks to Cloud CP/M you can do fun stuff like play MSX games! Radical.

Events and Panels

If it ain’t broke, you don’t fix it, and that’s the sense I get from VCF’s event scheduling. There’s tweaks and tune-ups, but the folks in charge aren’t reinventing the wheel every year. Workshops, classes, and panels fill out a three day schedule catering to all aspects of vintage computing. It starts at the Computer Destruction Lab, where Atari 8-bit computers were the stars of this year’s computer classroom. Sessions included programming classes, free play, and deep dives into hardware architecture. Glitchworks once again offered soldering tutorials and DIY build sessions featuring their usual array of kits. This year’s spotlight was an updated version of the 8085 single board computer, and what computer is more personal than the one you assembled yourself?

Something I haven’t mentioned in recaps of past events is that a ticket to VCF East allows entry into the Federation’s computer museum, which hosts dozens of computers for you to see and use. Almost all of the microcomputers are functional, even some real rarities like a GRIDcase laptop. A working Xerox Star anchors a showcase of graphical user interfaces, and it joins a Lisa, Macintosh, and NeXT cube in demonstrating how pointing and clicking evolved over the years.

Some computers are lucky enough to get dedicated displays with artifacts of their time, like this Atari Mega STE set up as a MIDI digital audio workstation. Most systems are set up on space-saving shelving in a grouping that generally correlates with their time and contemporaries. IBM PCs, Amigas, Ataris, CPM machines, and even a few Brits are available to play games, process some words, or partake in some programming. And before you think there’s only Johnny-come-lately microcomputers, there’s plenty here for big iron enthusiasts. The museum’s headliner is a UNIVAC-based guided missile computer that dwarfs everything else in the room. Flanked by Wang, DEC, and Data General minis, the museum has restored these old beasts to paint a picture of the pre-microprocessor period.

Next to the museum was a room hosting a live restoration by Dave of Usagi Electric. He was tasked with reviving a Control Data Hawk hard drive, which is no easy job given the complexity of these old beasts. A crowd of onlookers watched as he carefully cleaned the platters and serviced the mechanical bits. Although it took something like eight hours, he was successful in bringing it back to life. Bravo!

Running between all these activities burns a lot of energy, and before I knew it I was hankering for some lunch. In an effort bring in new dining options the VCF staff reached out to several commercial food trucks but were turned down because of profitability concerns and local complications with the township. I’m not in the food truck business, but color me surprised that hundreds of computer geeks plus many families couldn’t meet the threshold for profitability.

I was hoping the fire team from the last swap meet would return with their scrumptious chili dogs, but apparently they were already booked for the weekend. The show reached out to OCEAN Community Action Partnership, a local organization that helped with hurricane Sandy relief. Their kitchen truck served hamburgers, hot dogs, breakfast sandwiches, and snacks all weekend long for very reasonable prices. The bacon egg and cheese bulkie really hit the spot after a long morning waiting in line for consignments. This isn’t flashy food, but it was good service with good food for a good price and I definitely appreciated it. I believe the proceeds go right back into OCEAN’s community relief efforts, so I hope they made out well over the weekend.

Joining the classes and workshops are the show’s many panels and roundtables. Some focused on the show’s theme of graphical interfaces, but the overall schedule had something for everybody. Whether it’s programming techniques, history, collecting, or oddly specific deep dives, you’re bound to find at least one to put on your must-see list. Dave McMurtrie of the Commodore International Historical Society hosted interviews with two Commodore alumni: Andy Finkel and Al Charpentier. Both were key characters in the development of the C64, and McMurtrie teased out may interesting stories and anecdotes. Ron Nicholson regaled the crowd with tales of his tenure at Apple. As a member of the original Mac team he has an insider’s perspective of the wild and crazy days of Apple’s pirate flag era.

Friday's streamer and creator’s panel, hosted by Sean of Action Retro, pulled a fantastic combination of AmigaBill, AshSaidHi, Ron McAdams, and LadyAiluros. These are peers who understand the struggles of growing a channel, blog, or podcast, and the guests bounced between funny stories and advice to those who might want to break in. Saturday’s roundtable hosted by Dr. Rebecca Mercuri with Joyce Weisbecker and Rebecca Heineman explored their careers in the early days of computer game development. There’re no dull moments in these group discussions, which goes to show how just letting interesting people talk to each other is a great recipe for learning and entertainment.

Managing the crowd at these panels is always a concern, and I wondered if the seating setup carried over from last year would be OK. Thankfully there was enough space to accommodate everyone who wanted to watch, even during the popular roundtables. What wasn’t carried over from last year was live-streaming. Dropouts and crashes plagued last year’s event livestreams and the AV team decided that the juice wasn’t worth the squeeze. This let the folks behind the recording setup concentrate on recording the panels versus troubleshooting internet issues. Don't fret if you missed out on a panel—they’ll be posted on the VCF YouTube page for people who couldn’t make it.

Consignment Considerations

Last year’s consignment was, shall we say, overwhelming. The tsunami of people and product flooded the cramped spaces of InfoAge’s kitchen and rec rooms, forcing staff and attendees to cope with unexpected complications. In the aftermath of the event VCF’s consignment crew were open about the fact that they underestimated the demand. While total disaster was averted, the arrangements were no longer fit for purpose. Changes would have to be made for 2024.

The first order of business was ditching the hacky Google Sheets intermediary and creating a new self-service inventory management system. After registering an account on the online portal you could enter your items for sale with quantities, descriptions, and price tags. You could even print out your own price tag barcodes at home if you wanted to skip the label line at the show. If you needed to update prices or correct mistakes you could do it from your phone or one of the terminals in the hall. And when I reported a particularly gnarly bug in the site the team hot fixed it within an hour. That’s one advantage of a self-hosted product like NexoPOS over a service like Square. Overall it was a massive improvement from last year’s registration.

The second item on the to-do list was securing more space, and 2024’s consignment moved from the confines of building 9010-C to the Monmouth County Fire Museum’s engine house. On paper this was a brilliant idea—it’s a bigger building with more square footage and lots of outdoor space for people to line up and cars to unload. But you know what they say about the best laid plans, and the crew ran into a major issue. Apparently a large part of the engine house’s concrete floor collapsed before the show. This rendered nearly half of the floor plan unusable for consignment. VCF’s volunteer team dealt with it as best as they could, and they still managed to carve out more space than last year despite this curveball.

Floor space wasn’t the only improvement gained by moving to the firehouse. Its position near the side gate made load-in easier than ever. People could drive their cars up to the loading doors or park beside the building for a stairway-free and hallway-free unloading experience. After getting barcode labels from the volunteers sellers could place their stuff at any open spot. According to the schedule consignment drop-off was open at 5 PM, but shelves were starting to get a bit crowded when I unloaded at 5:15. I’m guessing the doors were opened slightly earlier.

After a busy set-up day on Friday I prepared for an early start for Saturday’s buying bonanza. I learned my lesson from last year and arrived early on Saturday morning to secure my spot in line. The gates opened at 7:30 AM and I was among the first people to line up for the 9 AM opening. Lining up outside meant the crowd wasn’t as cramped as last year, but Saturday wound up being the coldest day of the weekend and few people were dressed for the occasion. I bet somebody could’ve made some decent coin selling hot drinks or hand warmers to the ever expanding line. But time passed quickly and at 9 AM the gates opened to the hungry horde. The buying experience was painless—grab your find, bring it to the register, and pay with cash or card.

Lines weren’t completely eliminated this year, thanks to the aforementioned floor collapse throwing a wrench into the gears. But the volunteers did a good job at crowd control and aside from the morning rush the lines and waits were pretty reasonable. A checkout line wound up snaking through the narrow aisles in-between the back shelves, but folks in line were good about letting people through to browse. This cleared up as the day went on and by the afternoon traffic was flowing freely in and out of the hall. Another smart idea was the free stuff shelves, which were positioned in one of the loading doors. They were still covered by a roof, yet people could walk right up from outside and take free things without having to wait in line or wade through a crowd. Smart!

I checked in on the hall at various points over the weekend to monitor the vibe and watch for new arrivals. While browsing I noticed fewer bargains on rarer or unique items compared to last year. Not to say they didn’t exist, but I didn’t see anything quite on the level of the $100 A600 from last year. I believe there’s a few reasons for this, most of which are outside of VCF’s control.

First, sellers might be doing a little bit of fishing by putting rare or unique items out there with a higher price in the hopes that someone’s fear of missing out will get them to open up their wallet. If nobody takes the bait, the seller will lower it to garner a few more bites. The new POS system’s database made it easier to add contact information for negotiations, so haggling or trading was more accessible than before. I actually got a phone call from someone who wanted to do a trade, though I declined because I already had what they were offering. It’s not as smooth as negotiating at a swap meet, but it gets the job done.

Second, I think sellers are less willing to offer low prices due to flippers. Wouldn’t you be annoyed if you saw someone buying a machine you listed at $100 and saying they were gonna flip it for double the price? I know people want to keep the spirit of community in mind by not maximizing their profits, but allowing flippers to exploit people is probably worse for the community. Pricing wares somewhat below instead of significantly below market value deters the flippers while still feeling like a deal to most buyers.

Third, sellers are factoring the show’s commission into their prices. This year the cut was 18%—that’s up 3% from last year. I think people generally recognize the value of the commission, because it helps fund the show and run the hall. I certainly value it, because it saves me from vendor complications like being chained to a table and dealing with sales tax. But people are cognizant of the commission as a cost of doing business and are pricing accordingly. If you’re looking to get $300 in your pocket for an A500, then you’d probably price at $350 to pass the commission on to the buyer.

Pricing observations aside, merchandise moved at a healthy pace throughout the weekend. At closing time on Sunday there were rows of empty shelving and only a smattering of parts and systems left over. Exhausted but happy volunteers were satisfied that things went mostly to plan. I didn’t go nuts and buy anything super expensive, because there was no oddly specific PC that I needed to buy at any cost. A complete Atari 1040ST setup was very tempting, but I wound up passing on it. Instead I bought a few smaller but still neat things: a PicoGUS, a boxed copy of GEOS, and a copy of Springboard Certificate Maker for the C64.

Assuming the floor problem is fixed for next year, what other issues remain? One concern I have is that consignment is vulnerable to bad actors. The show’s been incredibly lucky that, as far as I can tell, everyone’s been acting in good faith. Volunteers were minding the doors and I believe there was a security camera set up to monitor the area. When things were misplaced, staff helped sort things out. But there’s vulnerabilities ripe for exploiting if people aren’t careful. Nobody was checking merchandise on the way out the door, so what protections were there against sticky-fingered individuals from just… walking out with stuff? I realized this at the end of the show when I walked in and took my two unsold towers back to my car with nary a peep. What was stopping me from taking somebody else’s tower? I’m not saying that consignment suffered from loss and theft, just that my QA security research brain is poisoned to always be on the lookout for flaws.

I also think there’s room for improvement in the general layout and handling of items in consignment. Right now consignment is a kind of free-for-all, where people put stuff wherever they can. This results in smaller, but still valuable, items being overlooked. Denser shelves or racks could help with this. Space concerns often meant people’s stuff got spread out throughout the hall—I had computers on three different tables. Sellers also moved other people’s items around to give their own items a better chance of being seen. Many computers wound up getting stashed on the floor which cut down on their visibility. You have to wonder how many people overlooked matching accessories or useful add-ons. RetroTech Chris bought a PS/2 model 70 and missed out on my PS/2 compatible SIMMs because they weren’t nearby and weren’t obvious. It worked out in the end because I mailed them to him after the show, but how many others missed out?

If I’m permitted a spin on the what-if machine, I wonder how things would go with a radical redesign. Basically make the hall into a giant computer store. Have the staff tell consignors where to put their things. Sort and organize systems into one area, software in another, have a section just for parts, and so on. This is wholly impractical, for a variety of reasons—most of them staffing, others because you can’t predict how much of something you’ll get—but I can dream. Honestly, we just need more space so everyone can keep their own stuff together.

My pie-in-the-sky dreams aside, 2024’s consignment was a massive improvement over last year’s. It’s not perfect, but nothing ever is. I won’t let that be the enemy of the good, and the changes made for this year made it very good indeed.

A Change Can Do You Good

One of the most challenging aspects of putting on a yearly show is mitigating mistakes or grappling with growth without killing the appeal that draws people to your event. My concerns from last year—consignment issues, food, and crowd control—were largely addressed. The Vintage Computer Federation did a good job executing these year-over-year improvements, and its reward is a crowd that consistently returns.

As I wandered across the InfoAge campus on Saturday—usually the busiest day of the weekend—I sensed that things were a little less busy than last year. There were still plenty of people roaming the exhibit halls, but it never quite reached the frenzied status of last year. I haven’t heard any post-mortem reports from the staff yet, but I wouldn’t be surprised if absolute numbers were better than 2022 but either on par or slightly below 2023.

Last year’s attendance numbers were goosed by appearances from two big-name personalities making their first visits to the show: Adrian Black and David Murray. I wager some attendees came specifically to meet these two guests, and it wouldn’t surprise me that some of those first-timers didn’t return this year. That’s not unusual at all for conventions, because not every first-timer gets converted to an annual visitor. Not every guest is able to return to a show because of schedule conflicts or personal reasons, and honestly I don’t think the show wants to become too dependent on VIP guest for turnout.

My take is that VCF East isn’t prioritizing growth at all costs, and that’s a good thing. They’re joined at the hip with InfoAge, for better or worse, and its headroom is limited. Although I don’t think it’ll happen any time soon, the boom in retro / vintage computing will cool to a certain degree, and VCF has been around long enough to know that growing too fast can backfire. If they continue their current approach they’ll be able to weather the ups and downs.

A show is nothing without its community, of course, and the people that continue to show up to VCF East give it a flavor that you can’t find at other events. Although you’ll find many familiar faces, there’s always new exhibitors and panelists who want to tell you all about their technological passions and pasts. After all, connections are what conventions are all about. It doesn’t have to be one with a VIP guest—it might be the one you make with someone sitting next to you at a panel. And even if you’re not able to make it to VCF East, I’ll always encourage you to look up your local vintage computing events. It’s a great way to make a new kind of local area network connection.

The Vintage Computer Festival East 2023 Report

Whirring hard drives, clackety keyboards, and CRT monitors—ah, the sounds of spring. Unable to resist this siren song, certain species of migratory nerds find themselves congregating at the source of this cacophony: the Jersey Shore. Here, in Userlandia, we’re taking a road trip to the east coast’s finest antique computer event: the Vintage Computer Festival East.

Ah, New Jersey. Home of the Devils, Bruce Springsteen, and Rum Ham. My last visit was back in 2021 for VCF East. After missing the 2022 event due to a scheduling conflict, I cleared my calendar to attend in 2023. I enjoyed the vibe of the 2021 show—check out my review from back then—and a five hour drive from my home base northwest of Boston is reasonable for a long weekend getaway. Driving to the show makes it possible to buy or sell big, bulky computers that won’t fit in a carry-on. With a car packed full of hardware to sell in the consignment hall, I set my course to the Garden State and hopped on the highway.

VCF East’s usual venue is the InfoAge Science and History Museums in Wall, New Jersey. Not much has changed since my last visit, and the same rooms (save for one) played their same roles. Hundreds of antique computers and the people that love them congregated in these halls over the course of three days. With exhibitors that exhibit! Vendors that vend! And consignments to consign! So let’s dive in to the highlights, lowlights, and LED lights surrounding VCF East.

Exhibits and Vendors

Flipping through the show booklet or scrolling through the VCF website reveals an impressive slate of exhibitors and special guests. Keeping a show fresh and attracting new visitors without sacrificing its soul is a tough job, but the VCF crew is up to the challenge. By selecting broad themes like “computers in education” and “keeping computing alive” the team fostered a museum road show vibe. Saturday and Sunday promised over forty tables of exhibitors and vendors across three halls. Some familiar faces returned, while others were new to the show.

One thing I appreciate about many of the exhibits is that they’re not just static machines on display, but active demonstrations of what the computers can do. The first hall was a wonderful microcosm of the entire show. Dan Fitzgerald’s Making Music with the Macintosh featured a Mac Plus, SE, and Mini running various MIDI and DAW apps. You could compose and record your own digital music and take it home with you thanks to a giant TASCAM mixing board.

Across the room was Tech Dungeon, selling some Commodore equipment and accessories like their Freeloader 64 cart. For $25 the Freeloader 64 gives you a system monitor, enhanced DOS, a reset button, and fast load functionality. Maybe I’ll write an in-depth review it in the future. Next, Eli’s Software Encyclopedia had hundred of boxed software titles for sale. Three for $20? Sounds like a fair deal to me. C64, Apple, IBM, and Amiga titles were on hand, many still in their shrink wrap. Foenix Retro Systems had a very interesting booth, demonstrating their F256K “modern” retro computer. It’s a system powered by a 6502 family CPU and its own custom TinyVICKY video system. It’s the first I’ve heard of the project, and I liked what I saw. A Fire Emblem-style demo will always catch my eye. Rounding out the room was Cosmic Void, selling some very cool retro hair dye and computer themed accessories.

The next room offered even more systems to play with. Want to read and punch some paper tape? Corey Cohen’s got you covered. Vlado Vince’s collection of eastern European micros gave a glimpse into a world of computing that many of us hadn’t seen. A magnetic core memory demo reminded us what life was like before DRAM and SRAM. The one-two punch of The Unseen World of PowerPC and Workstation Overload featured many expensive machines I only read about back in the day. Alpha, PowerPC, PA-RISC, and more were on tap to show that Intel wasn’t the only game in town.

Eric Rangell’s booth displayed Apple computers used in education back in the eighties. The centerpiece was an Apple IIGS wired to a MIDI keyboard running music tutor software. But just as important was a IIC running Broderbund’s Science Toolkit. Live experiments ran all weekend thanks to working sensors monitored by the program.

The role of Macs in education and edutainment were well represented on the northern half of the hall. Peter and Heather Fletcher’s exhibition on the Living Books CD-ROM series was a nostalgia bomb for people like me who grew up on the cutting edge of multimedia. Across the way was the Macintosh Classroom, a series of Apple computers running learning software and common educational apps. It was like being back in a 90s middle school computer lab, when Apple was the principal computer in American schools.

Southeast Pennsylvania’s Kennet Classic Computer Museum was on the road here at VCF. An SGI Indigo was on hand to detail new museum exhibits and it looked good doing it. Make sure to stop by the next Kennet Classic events in May and September!

I can’t forget to mention the Motorola 88000 exhibit. One of the rarer RISC chips, it’s hard to find working examples of these machines. In an alternate universe, this is what Apple switched to instead of PowerPC.

Dave from Usage Electric had some of his antique terminals and tubes on hand, along with a teletype that could have been ripped from the pages of a steampunk comic book.

The other main exhibit hall was jam-packed with even more variety. It also had its own array of workstations, featuring 50 Years of Unix by System Source. It’s the greatest hits of workstations by Sun, NeXT, Apple, HP, and more. An Apple Workgroup Server running A/UX, a BeBox that seemed a little out of place, and SGI workstations rounded out this colorful clique.

You might remember the hype surrounding Ken and Roberta Williams’ virtual reality remake of Colossal Cave Adventure. It’s not just hype anymore—the game was released earlier this year! Marcus Mera had a full VR setup for you to try the game, as well as an exhibit celebrating its journey from text to VR. If the VR headset was too new for you, then you could play along with a teletype machine in all its clattering glory.

Working Digital Equipment Corporation into the education theme isn’t as tricky as you’d expect. Indeed, Ethan Dicks’ DEC in Education exhibit had a learning PDP-8 and some fun DEC workbooks to teach you about mini computing. Once you’re done with your lesson, you can get your photo taken and converted to ASCII art at the PDP-8 photo booth.

SGI also had some serious representation, with several booths showing various SGI systems and applications. Multiplayer Quake was on hand, along with Alias demos and the SGI Web.

Alastair Hewitt is back again with his TTL logic computer, now with many upgrades and improvements. This time I didn’t forget to bring my LaCie ElectronBlue monitor hood for his monitor! My monitor may be long gone, but his monitor is now complete.

RetroTech Chris’ IBM Classroom had a full network setup featuring IBM’s Classroom LAN Administration system, or ICLAS. This might be the only operational Token Ring network I’ve seen in person. Props to the PS/2 Model 30 286—I’ll get one back again some day!

You might remember Behind the Screens, the folks who preserve old Weather Channel and Preview Guide systems. They were out in full force, and they’ve expanded a bit. Want to know how cable scrambling worked? It’s right there! Just, uh, don’t tell ASCAP about the live performances of music videos.

I also spent some time talking to Dave from Dave’s Retro Video Lab about his collection of vintage camcorders. Despite the fact that I’m producing videos these days, I don’t really consider myself a “video guy”—it’s never been my forte, and I’m usually more comfortable with audio and writing. But Dave and I had a great chat about the invention of electronic image stabilization and our struggles with “doing it live.” His enthusiasm is infectious and his live stream of the event is worth checking out.

Friends of the show Steve from Mac 84, Sean from Action Retro, Ron from Ron’s Computer Vids, and Mike from Mike’s Mac Shack were all gathered together at their Totally Normal Computing table. Their greatest hits were there, like Mike’s prototype iMac G5 and Shaun’s cursed SE/30, but they brought some new material as well. The Apple I replica attracted a lot of attention, as did the ImageWriter LQ and the 20th Anniversary Macintosh G4.

Want to see how digital retouching and painting for video was done before we had Photoshop on commodity hardware? Adrian Wilson presented a working Quantel Paintbox, which allowed many attendees to give live demonstrations of their artistic abilities.

If you’re a TRS-80 fan, then you’ll love Mike Lowen’s Tandyland. S-tier name, no notes. A TRS-80 timeline from the 1977 original all the way up to the mighty model 4P celebrated the life and times of a foundational microcomputer.

Lastly, a big shout-out to Amiga of Rochester, Retro Innovations, and DosDude for performing live repairs, custom board assembly, and upgrades. One such upgrade was soldering G3 CPU upgrades in ball-grid-array Mac logic boards. Turns out that you can upgrade many 604 Macs to a G3 processor if you can solder ball grid array chips! I happened to catch one of these upgrades live, and he made it look so easy. Don’t try this at home, kids.

Panels and Guests

Scheduled along with the exhibitions were three days of talks, classes, and special guests. Hands-on learning has been a part of the Federation’s mission for years now, and the tradition continues in 2023. A learning space dedicated to Commodore computers was one of the headline events for this year’s show, and it didn’t disappoint. Beginner and advanced classes on Commodore BASIC and assembly language were available on all three days to teach you how to keep up with your Commodore. Learning about Commodore wasn’t limited to programming, either. Dave McMurtrie of commodore.international hosted history classes where you could learn about the business dealings of Jack Tramiel and company.

Next door in the Computer Deconstruction Lab was a mini-repairathon as well as build-your-own-board sessions. XT-IDE kits were on hand along with other projects to test your soldering skills. Don’t worry if you don’t know how to solder, because classes were available to help teach you how to wield an iron.

All three days had a jam-packed panel schedule. You could spend eight hours a day watching all the talks, with subjects ranging from the Apple Lisa, the Nabu, computers in schools, and advanced C64 sprite programming. Unfortunately I missed most of Friday’s panels, which means I’ll have to catch the VODs that the Federation conveniently posts on their Youtube channel. I did catch the Friday Streamer Roundtable, featuring Adrian Black, Jeri Ellsworth, David Lovett, and Fran Blanche. Casting Bill Herd as the moderator was a brilliant choice. I love Bill’s candor—he’s able to get away with some good-natured ribbing, especially with this group of guests. Bill also hosted Saturday’s roundtable, which featured David Murray (the 8-Bit Guy), Steve from Mac 84, Sean from Action Retro, and Mike from Mike’s Mac Shack. Both panels were worth attending as the guests had very different answers to Bill’s questions.

My favorite non-roundtable panel award goes to Jeri Ellsworth. Retro nuts know her best as the wizard behind the C64-on-a-chip found in the C64 Direct to TV joystick. But that device is only part of her story. She told tales of her time as a computer shop owner, race car builder, and augmented reality startup CEO. I highly recommend checking out the VOD once it’s live.

Consignment

One of the big draws of VCF East is the consignment hall. It’s open to anyone willing to schlep their stuff and fill out a form. It’s like stepping back in time to an old computer store, which means you can see some seriously cool stuff. At previous shows I’ve arranged some trades ahead of time with other attendees, but this year I decided to try my luck as a seller. Overall the consignment sales experience was excellent, with only a few minor hiccups that were handled by the VCF team.

Life as a seller starts with signups. Back in 2021, you had to list your items for sale on a paper form. 2022 overhauled the process by introducing an electronic inventory system and bar code price stickers. This carried forward to 2023 and it was a pleasure to use. After sending an email expressing your interest in consignment, the staff replied with a Google Sheet linked to their inventory system. All I needed to do was itemize my items, proclaim my prices, and quantify my quantities. At check-in the staff printed out a string of price stickers using that spreadsheet data. When the barcodes are scanned, the point of sale system looks up the price and seller info. This makes tracking who sold what and how much they’re owed a breeze. Checkout and payments are handled by VCF staff, saving consignors from babysitting their wares.

Not that I would have been able to babysit anyway. Unlike 2021, which hosted the consignment in the large open hall in building 9010-C, 2023’s consignment was in the two adjacent cafeteria rooms. Apparently this is because that hall is under renovation. These smaller, cramped quarters meant a maximum capacity of 25-ish people, and that meant a long wait just to browse. If you weren’t in line first thing in the morning, then you were going to miss out on some of the unique items for sale.

Being a consignor also grants some advantages as a buyer. After bringing in my items, I was able to browse around and see what’s for sale. There were some legit deals on those shelves. I bet this $100 A600 was bought by the first person in line. But what caught my eye was a Compaq ProLinea 4/33. If you’ve read my Computers of Significant History about this machine, you’d know why I want it. $70 was a reasonable price and I knew I had to get in line early to have a good chance at buying it.

I joined the line on Saturday at 8:30 AM in preparation for a 9 AM opening. By any reasonable measure I had a decent spot in line, and I was in the room by 9:30 or so. Fortunately nobody had snagged the ProLinea, so I was able to bring it home. My buyer’s experience was painless. A Square cash register meant customers could pay with cash or cards, and the barcode scanning made checkout a breeze. The easier it is for people to buy things, the easier it is for consignors to make money, and the easier it is for the show to earn a 15% commission.

There were hiccups and adjustments, of course. Most were born from good intentions. The free pile was originally located in the corner of one of the consignment rooms. Between the crowds and issues with checking receipts, it was eventually moved outside. Good thing it didn’t rain during the day. This change wasn’t immediately obvious, since there was no signage or announcements, but consignment staff informed people when asked.

Another inconvenience to shoppers was a perk for others: the consignment hall closed for an hour or two to serve lunch on Saturday. That’s because lunch was served from inside the hall. I believe this food service is in partnership with the JROTC or something, as I saw volunteers serving various foodstuffs from the larger consignment room. I overheard grumbling from various attendees about this, and I see both sides of the argument. On the one hand, offering lunch for sale is a great idea because there’s not much around for food unless you want to give up your parking spot and drive off the campus. On the other hand, the crowd was enormous and losing a chunk of the day to browse and buy might have messed with your availability for shopping. Still, VCF did what they could within the constraints put upon them. An outdoor food tent for the volunteers or a food truck would be a good idea. I also didn’t really like the idea of food mixed in and around stuff for sale, but as far as I know there were no spills or disasters.

I did have one consignment problem during the weekend. One of my items for sale was a Sun Ultra 10 workstation with various accessories included. Sometime on Saturday the matching keyboard and mouse disappeared. I only noticed this late in the day because I was busy at panels and couldn’t really check the room due to the long lines. I notified the show staff, who made it a priority to find the missing items. Luckily, they did—the keyboard and mouse were reunited with the tower before the hall opened on Sunday morning. The system eventually sold later that day. I can’t thank the VCF staff enough for taking the problem seriously and saving the day.

This leads to another tricky part of consignment, and that’s item lots. I had two lots to deal with—the aforementioned Sun workstation and a TI-99 collection I was selling on behalf of a friend. The TI-99 was easy enough—I had the machine and a box of software and accessories. I attached a readme and price tag to the box, and set the computer next to it. Seemed fairly obvious that they went together. With the Sun, I laid the accessories on top of the case. In my mind, this implied they went together, but I can see the ambiguity there. I want the accessories to be seen to increase the attractiveness of the lot, but with the way things were laid out on the shelves it’s hard to tell where one group stops and another begins. I’m not sure of a good way to improve this, other than to use more readies and tape and boxes to keep everything together.

Another conundrum is dealing with the rush. Given the number of Saturday attendees this year, there still would have been lines and wait times if the larger hall was in use. But with how tightly packed the merch was and how few people were let in, the whole thing had a Black Friday kinda vibe, and I don’t think that’s the atmosphere the show runners were angling for. I hope there isn’t an escalation of either camping or backroom dealing in our future. That said, the lunchtime break did have one benefit: it cleared out the line, which reset the vibe of the room.

My other points about consignment are more towards fellow sellers and, to a lesser degree, buyers. I’ve done a lot of conventions where I’ve tabled and sold things, and the key to making sales is knowing your audience. I saw a lot of Mac Pro towers, and the vast majority didn’t sell. Odds were that they were asking for too much money, but let’s be honest: people aren’t going to this show to buy ten year old Xeons. Haggling was an option, but that required getting contact information from the volunteers. I bet most buyers didn’t even know that was an option. If you’re a seller open to negotiations, I’d recommend attaching signs with your phone number to your items. Most consignors who wanted to cut prices opted to update their spreadsheets and print new price labels on Sunday morning.

Another piece of advice: don’t bring a bunch of late-model office or home PCs. They might be useful to somebody, but it’s not in the spirit of the show, and it’s no surprise there were still a bunch around at the last call. I saw a lot of plasticky Pentium 4 Dell towers and late aughts HP boxes from various sellers. Now, I know a decent number of them sold, but the leftovers implied that supply far outstripped demand. These machines have very little collectible value at the moment. Of course, we said the same thing about Pentium MMX PCs a decade ago. Just give it time.

What about pricing? Most of the gear ran the gamut from “bargain” to “expensive but fair.” I think the most expensive item was an Amiga 4000 tower with a Video Toaster and some accouterments which stickered at $3,000. Yes, that’s a lot of money, but given that they’re generally unobtanium, I’m willing to allow it. One of the gotchas of trading in vintage gear is that you might have something that’s rare, but if you don’t have a buyer, then it doesn’t matter what it’s valued at. The guidelines warned that eBay prices were “too high,” and I think most people heeded that warning. You also have to factor in the show’s 15% commission into your price, which I think is a fair take. Everything sold at the consignment hall benefitted the Federation in some way—not a bad idea for a fundraiser.

I think people like using these events as an opportunity to pass gear along to someone who needs it. If you bought something with the intent to flip, you’re bad and you should feel bad. That’s why I’m glad when good people find a good bargain. A great example is this Macintosh LC 575 picked up by Ron from Ron’s Computer Vids. It was tucked away with the faceplate off to the side, and the price label listed the Apple ML model number, which most people don’t understand. A perfect recipe for being overlooked until noticed by a discerning eye. The machine powered right up to a desktop with no problems whatsoever. Maybe the person who brought didn’t have an ADB keyboard and didn’t know about soft power. Had I seen it, I would have bought it. For only $85, this was an incredible bargain, much like the $100 A600. Good find, Ron!

Things slowed down as Sunday wore on. Some otherwise decent machines didn’t sell, either because they were spendy or a little niche. Still, I don’t think anyone was unhappy with their experience. The only thing of mine that didn’t sell was an old boat anchor dual socket Pentium III Dell server, and it was kind of a reach anyway. Getting paid was easy too. Give your name to the staff, they look up your sales sheet, and print it out. After signing with your John Q. Nixon you can request Venmo, Paypal, or cash monies. Aw yeah.

The Experience

As I wandered around the show, I heard some chatter that their Eventbrite presale numbers were more than triple the previous year. The number was somewhere in the range of 650, and that didn’t include at the door tickets. I totally believe it, especially on Saturday. The main exhibit halls were crowded with people, and latecomers on Saturday had trouble finding a parking spot. Sunday was considerably less busy, which made it easier to explore and spend time with the various exhibits. There was still plenty of people, but it felt far less claustrophobic.

What did I bring home from the show, you ask? Unlike VCF Midwest, where I went all-out on that NeXT kit, the neat and weird stuff I would have bought (like the Amigas) were all gone by the time I made it into the consignment hall. I picked up the ProLinea and a $3 new-in-box Compaq keyboard, both of which will be featured in an upcoming video. The Freeloader 64 cart was the other tech item I bought. I also bought a few T-shirts, including the C64 one that I missed from last year’s show. T-shirts and other VCF merch were on sale next to the consignment register, which also has its pros and cons. Yes, you have to wait in line to get into consignment, but I think it’s great for impulse buys—might as well get a shirt while you’re buying a computer, right?

What does the future hold for VCF East? Crowd management has to be high on their list. I’m not sure if the growth trajectory will continue like this, but if Eventbrite pre-sales look similar for next year’s show they’ll surely make some adjustments. I’m sure having some very popular YouTubers on hand goosed the number, as people around here rarely get the opportunity to meet David Murray or Adrian Black. I heard a few people saying that attendees “should really consider some of our other events” like the swap meets, but unless you’re within day trip distance it’s tough to justify the swap meet, especially if you’re east of New York. If I were to go to the swap meet, I’d have to spend a minimum of two tanks of gas (probably $90), $30 to $40 worth of tolls, and a $150 night at a hotel for the chance of finding something interesting. And that isn’t even talking about the traffic. There’s also no guarantee that there would be stuff I’d want to buy, although I’ll grant that the odds are very good. It’s a lot easier to justify that kind of expenditure on a long weekend with a lot of events.

Yes, consignment and trading equipment is a large part of the show’s appeal. But visitors want to see the panels, they want to see the exhibits, and they want to talk to the guests. The venn diagram of people who would go to the swap meets or smaller events doesn’t completely overlap with a VCF crowd. I saw license plates from as far away as Washington—jury’s out on whether they were rental cars.

But in spite of the crowds, the lines, and the cost, VCF east was a smashing success. The best part of these shows is always the people. I owe a lot of thanks to Steve, Mike, Sean, and Ron for letting me be part of the Macinsquad, as I dubbed it. Friends don’t let friends take questionable laser printers, even if they’re free. I also met some new people and made several connections, which is another important part of these events. Waiting in line could be boring, but it’s actually an opportunity to make friends with your fellow waiters.

If you’re considering attending next year’s event, try going for the whole weekend and not just Saturday. The VCF team has done a good job spreading events across the three days, and I expect they’ll continue tweaking their schedules to balance the load. Given the changes and updates they’ve implemented already over the past few years, I’m fairly confident they can handle the growth in interest and attendance. The Federation staff put in a Herculean amount of effort into the show, and it really does come through in their presentation and enthusiasm. So if you’re interested in going to the show, make a vacation out of it and enjoy everything New Jersey has to offer. Maybe I’ll see you there.